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You-are-there

Highspeed Cameras for Real-time Mixed Reality Scenarios

Imagine being able to stand next to your favorite performer during a once-in-a-lifetime concert - or having reserved seating at the 50-yard line for every game or the chance to 'run' beside star players as they charge the goal during a league championship. Now, imagine being able to have these experiences while sitting in your living room, commuting home from a busy day at work, or playing the latest multiplayer game.

Bild: Condense RealityBild: Condense Reality
Image 1 I Condense Reality uses highspeed GigE Vision cameras from Emergent Vision Technologies to produce immersive mixed reality experiences.

You-are-there experiences are what immersive media promise to deliver with real-time mixed reality (MR). This new format uses volumetric video data to create 3D images as an event is occurring. Further, multiple people can view the image from different angles on a range of devices.

Capturing Reality in 3D is Hard

Media companies have been early adopters of technology formats such as 360° video, virtual reality (VR), augmented reality (AR), and MR. Regular, as opposed to real-time, MR blends physical and digital objects in 3D and is usually produced in dedicated spaces with green screens and hundreds of precisely calibrated cameras. Processing the massive amounts of volumetric data captured in each scene requires hours or even days of postproduction time. Trying to do MR in real-time has proven even more technically and economically challenging for content developers and, so far, made the format impractical. "Capturing and synchronizing high-resolution, high-frame-rate video in a controlled space is challenging enough," said John Ilett, CEO and founder of Emergent Vision Technologies, a manufacturer of highspeed imaging cameras. "Doing these things in real-time in live venues is even harder."

Emergent Vision Technologies

Dieser Artikel erschien in inVISION 1 (März) 2022 - 08.03.22.
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